module Base
{
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_1.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_2.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_3.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_4.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_5.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_6.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_7.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_8.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_9.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
	sound inTIsnd_WeaponPart
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponPart_10.ogg,
			volume = 0.49,
			distanceMax = 15,
		}
	}
}